So I complained about this before, I mean before sins had this new update. I think that you guys made the "hard" AI much harder again. I don't know if you just put the income modifier back in, but I'm finding it much harder to form relationships and to beat "hard" AI. I've tried playing against just one hard AI, in a large (multi) map, but it still is much harder than it was. The AI somehow destroys every other race in their system, then conquers the other one and starts bombarding my system with ships. The other AI's would be completely overrun if I weren't playing.
One example is that the "hard" AI starts building experimental weapons when I'm only on tier four research in military and civilian. I move pretty quick also, I've been playing this game for years! But somehow the AI gets waaaay better waaay faster.
I wouldn't say this was so bad, if I could get some of the other AI's on my side, but for some reason they are very hard to persuade. I researched almost every tech on the diplomacy tree and did all kinds of missions for this one TEC faction (I was vasari) but the relationship was only at about -3.00. I was getting a -10.00 from "faction relations". I don't know what this means but it was killing my relations ship with this civ. I wasn't completing missions from other factions and this TEC faction wasn't with anyone else. How do I fix this?
And why is the "hard" AI so HARD?